Titulo:
A divulgação dos termos Gameful, Playful e Affordance na literatura científica (2006 - 2016)
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Guardado en:
2027-1786
2500-6517
11
2019-12-31
19
26
info:eu-repo/semantics/openAccess
http://purl.org/coar/access_right/c_abf2
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A divulgação dos termos Gameful, Playful e Affordance na literatura científica (2006 - 2016) A disclosure of two terms Gameful, Playful and Affordance in scientific literature (2006 - 2016) This article aims to analyze the diffusion of online terms: gaming, layful and affordance in the scientific literature from 2006 to 2016. The gamification seen being the object of study of many researchers around the world, a majority seeking a better application of the Game mechanics in non-game context. The theme terms (motivation), playful (game process) and gameful (non-game context) are new, are not available for a Portuguese translation, only playful is used to explain processes related to ludification. A methodology used to search for a database, one of the largest in citations and summary of peer-reviewed literature, a Scopus, characterized as a descriptive exploratory quantitative approach, a method used for bibliometric analysis. As a result, it was identified that there is a diffusion of concepts throughout the studied period, with the years 2012 to 2016 showing the greatest growth. The publications are concentrated in the subareas: of social sciences, arts, humanities and computer science, related to the study of human behavior. The United States, the United Kingdom, Canada and Taiwan are the main knowledge-diffuser countries (78% of publications), English and French online as the main language. An analysis of the data revealed a multiplicity of study for the countries concerned, as well as an interdisciplinarity of gamification and its convergence in other areas of knowledge. Do Monte, Washington Sales De-Bortoli, Robelius Fontes Macedo, Ricardo affondance bibliometrics gamification gameful playful afinidad bibliometría gamificación juguetón afondância bibliometria gamificação brincalhão 11 2 Núm. 2 , Año 2018 : Revista Iberoamericana de Psicología Artículo de revista Journal article 2018-12-31T00:00:00Z 2018-12-31T00:00:00Z 2019-12-31 application/pdf application/vnd.openxmlformats-officedocument.wordprocessingml.document Bogotá: Corporación Universitaria Iberoamericana Revista Iberoamericana de Psicología 2027-1786 2500-6517 https://reviberopsicologia.ibero.edu.co/article/view/rip.11203 10.33881/2027-1786.rip.11203 https://doi.org/10.33881/2027-1786.rip.11203 https://creativecommons.org/licenses/by-nc-sa/4.0/ 19 26 https://reviberopsicologia.ibero.edu.co/article/download/rip.11203/pdf https://reviberopsicologia.ibero.edu.co/article/download/rip.11203/1359 info:eu-repo/semantics/article http://purl.org/coar/resource_type/c_6501 http://purl.org/redcol/resource_type/ARTREF info:eu-repo/semantics/publishedVersion http://purl.org/coar/version/c_970fb48d4fbd8a85 info:eu-repo/semantics/openAccess http://purl.org/coar/access_right/c_abf2 Text Publication |
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CORPORACIÓN UNIVERSITARIA IBEROAMERICANA |
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https://nuevo.metarevistas.org/CORPORACIONUNIVERSITARIAIBEROAMERICANA/logo.png |
country_str |
Colombia |
collection |
Revista Iberoamericana de Psicología |
title |
A divulgação dos termos Gameful, Playful e Affordance na literatura científica (2006 - 2016) |
spellingShingle |
A divulgação dos termos Gameful, Playful e Affordance na literatura científica (2006 - 2016) Do Monte, Washington Sales De-Bortoli, Robelius Fontes Macedo, Ricardo affondance bibliometrics gamification gameful playful afinidad bibliometría gamificación juguetón afondância bibliometria gamificação brincalhão |
title_short |
A divulgação dos termos Gameful, Playful e Affordance na literatura científica (2006 - 2016) |
title_full |
A divulgação dos termos Gameful, Playful e Affordance na literatura científica (2006 - 2016) |
title_fullStr |
A divulgação dos termos Gameful, Playful e Affordance na literatura científica (2006 - 2016) |
title_full_unstemmed |
A divulgação dos termos Gameful, Playful e Affordance na literatura científica (2006 - 2016) |
title_sort |
divulgação dos termos gameful, playful e affordance na literatura científica (2006 - 2016) |
title_eng |
A disclosure of two terms Gameful, Playful and Affordance in scientific literature (2006 - 2016) |
description_eng |
This article aims to analyze the diffusion of online terms: gaming, layful and affordance in the scientific literature from 2006 to 2016. The gamification seen being the object of study of many researchers around the world, a majority seeking a better application of the Game mechanics in non-game context. The theme terms (motivation), playful (game process) and gameful (non-game context) are new, are not available for a Portuguese translation, only playful is used to explain processes related to ludification. A methodology used to search for a database, one of the largest in citations and summary of peer-reviewed literature, a Scopus, characterized as a descriptive exploratory quantitative approach, a method used for bibliometric analysis. As a result, it was identified that there is a diffusion of concepts throughout the studied period, with the years 2012 to 2016 showing the greatest growth. The publications are concentrated in the subareas: of social sciences, arts, humanities and computer science, related to the study of human behavior. The United States, the United Kingdom, Canada and Taiwan are the main knowledge-diffuser countries (78% of publications), English and French online as the main language. An analysis of the data revealed a multiplicity of study for the countries concerned, as well as an interdisciplinarity of gamification and its convergence in other areas of knowledge.
|
author |
Do Monte, Washington Sales De-Bortoli, Robelius Fontes Macedo, Ricardo |
author_facet |
Do Monte, Washington Sales De-Bortoli, Robelius Fontes Macedo, Ricardo |
topic |
affondance bibliometrics gamification gameful playful afinidad bibliometría gamificación juguetón afondância bibliometria gamificação brincalhão |
topic_facet |
affondance bibliometrics gamification gameful playful afinidad bibliometría gamificación juguetón afondância bibliometria gamificação brincalhão |
topicspa_str_mv |
afinidad bibliometría gamificación juguetón afondância bibliometria gamificação brincalhão |
citationvolume |
11 |
citationissue |
2 |
citationedition |
Núm. 2 , Año 2018 : Revista Iberoamericana de Psicología |
publisher |
Bogotá: Corporación Universitaria Iberoamericana |
ispartofjournal |
Revista Iberoamericana de Psicología |
source |
https://reviberopsicologia.ibero.edu.co/article/view/rip.11203 |
language |
|
format |
Article |
rights |
https://creativecommons.org/licenses/by-nc-sa/4.0/ info:eu-repo/semantics/openAccess http://purl.org/coar/access_right/c_abf2 |
type_driver |
info:eu-repo/semantics/article |
type_coar |
http://purl.org/coar/resource_type/c_6501 |
type_version |
info:eu-repo/semantics/publishedVersion |
type_coarversion |
http://purl.org/coar/version/c_970fb48d4fbd8a85 |
type_content |
Text |
publishDate |
2019-12-31 |
date_accessioned |
2018-12-31T00:00:00Z |
date_available |
2018-12-31T00:00:00Z |
url |
https://reviberopsicologia.ibero.edu.co/article/view/rip.11203 |
url_doi |
https://doi.org/10.33881/2027-1786.rip.11203 |
issn |
2027-1786 |
eissn |
2500-6517 |
doi |
10.33881/2027-1786.rip.11203 |
citationstartpage |
19 |
citationendpage |
26 |
url2_str_mv |
https://reviberopsicologia.ibero.edu.co/article/download/rip.11203/pdf |
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1811200152964169728 |